GD 201 - Journal Response 9


When it comes to designing games, you're always gonna need an idea of how to start it off and what will go into it. Never rush a game during it's development stage and dish it out unfinished with a lot of bugs and glitches. It's all like making a dish, you need to know what ingredients you'll use, how long it needs to boil and simmer, and what finishing touches to add to it.

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