WDL 2 - Ismael Kamagate
Ronin: Trapped Souls » Devlog
The goal that us as a team have choose to focus on are:
1. Create floor and wall sprite's for the bass level and added collision to make it so the player cannot walk off the field.
2. Adding attacking animations for the player character, and a dash for the player character.
3. Finalize the assets for game such as weapons, enemies and mechanics for the game
Ronin: Trapped Souls
The soul of a century long dead samurai fights his way out between the line of light and dark.
Status | In development |
Author | Kanjita |
Genre | Action |
Tags | Dungeon Crawler, Hack and Slash, Singleplayer, Top-Down |
More posts
- WDL 4 -Luis GutierrezNov 29, 2021
- WDL 3 - Ismael KamagateNov 15, 2021
- WDL 1 - Luis GutierrezNov 01, 2021
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