WDL 4 -Luis Gutierrez


1. In my area, the team's goals for the past week was to implement health and combat into the enemy AIs and the player themselves to make sure that it is possible for the player to die, take and deal damage, not just the enemy so it won't be all that easy.

2. In my area, enemy health and player combat was accomplished by the team, the only thing missing into give the player health.

3. In my area, the team's goal for next week is to add SFX and BGM to the game and give the game a UI so it doesn't look so plain.

4.  As an individual, I have accomplished creating and implementing the health mechanic and player combat to the game.

5. As an individual, by next week I hope to add in SFX, and give the game a UI.

6. As an individual, I will need to experiment with different kinds on SFX to find out which one would be more appealing for dealing damage, taking damage, death sounds, transitions, etc.

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