WDL 3 - Ismael Kamagate
Ronin: Trapped Souls » Devlog
This week the team has choose to focus on:
1. Implementing a heath bar the for the player and adding a box collider for the players sword.
2. Create the enemy sprites and their idle, walking, and attack animations, also we will be work bring them into unity and setting up there animations.
Ronin: Trapped Souls
The soul of a century long dead samurai fights his way out between the line of light and dark.
Status | In development |
Author | Kanjita |
Genre | Action |
Tags | Dungeon Crawler, Hack and Slash, Singleplayer, Top-Down |
More posts
- WDL 4 -Luis GutierrezNov 29, 2021
- WDL 2 - Ismael KamagateNov 15, 2021
- WDL 1 - Luis GutierrezNov 01, 2021
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